![]() ![]() Update render regions without restarting the render. V-Ray Light Cache calculations are up to 15% faster. Now with support for top/bottom VR output Track GPU memory usage directly in the V-Ray Frame Buffer Supports bump maps with procedural noise. V-Ray RT now supports MultiTile and ColorMap. V-Ray 3.4 adds support for 3ds Max 2017 including initial support for the new Physical Material and HiDPI scaling of the V-Ray Frame Buffer. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool. V-Ray’s denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. ![]()
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